//////////////////////////////////////
//
// Graphics .H file for .WL6
// IGRAB-ed on Wed Apr 13 06:58:44 1994
//
//////////////////////////////////////
typedef enum {
// Lump Start
H_BJPIC=3,
H_CASTLEPIC, // 4
H_BLAZEPIC, // 5
H_TOPWINDOWPIC, // 6
H_LEFTWINDOWPIC, // 7
H_RIGHTWINDOWPIC, // 8
H_BOTTOMINFOPIC, // 9
// Lump Start
C_OPTIONSPIC, // 10
C_CURSOR1PIC, // 11
C_CURSOR2PIC, // 12
C_NOTSELECTEDPIC, // 13
C_SELECTEDPIC, // 14
C_FXTITLEPIC, // 15
C_DIGITITLEPIC, // 16
C_MUSICTITLEPIC, // 17
C_MOUSELBACKPIC, // 18
C_BABYMODEPIC, // 19
C_EASYPIC, // 20
C_NORMALPIC, // 21
C_HARDPIC, // 22
C_LOADSAVEDISKPIC, // 23
C_DISKLOADING1PIC, // 24
C_DISKLOADING2PIC, // 25
C_CONTROLPIC, // 26
C_CUSTOMIZEPIC, // 27
C_LOADGAMEPIC, // 28
C_SAVEGAMEPIC, // 29
C_EPISODE1PIC, // 30
C_EPISODE2PIC, // 31
C_EPISODE3PIC, // 32
C_EPISODE4PIC, // 33
C_EPISODE5PIC, // 34
C_EPISODE6PIC, // 35
C_CODEPIC, // 36
C_TIMECODEPIC, // 37
C_LEVELPIC, // 38
C_NAMEPIC, // 39
C_SCOREPIC, // 40
C_JOY1PIC, // 41
C_JOY2PIC, // 42
// Lump Start
L_GUYPIC, // 43
L_COLONPIC, // 44
L_NUM0PIC, // 45
L_NUM1PIC, // 46
L_NUM2PIC, // 47
L_NUM3PIC, // 48
L_NUM4PIC, // 49
L_NUM5PIC, // 50
L_NUM6PIC, // 51
L_NUM7PIC, // 52
L_NUM8PIC, // 53
L_NUM9PIC, // 54
L_PERCENTPIC, // 55
L_APIC, // 56
L_BPIC, // 57
L_CPIC, // 58
L_DPIC, // 59
L_EPIC, // 60
L_FPIC, // 61
L_GPIC, // 62
L_HPIC, // 63
L_IPIC, // 64
L_JPIC, // 65
L_KPIC, // 66
L_LPIC, // 67
L_MPIC, // 68
L_NPIC, // 69
L_OPIC, // 70
L_PPIC, // 71
L_QPIC, // 72
L_RPIC, // 73
L_SPIC, // 74
L_TPIC, // 75
L_UPIC, // 76
L_VPIC, // 77
L_WPIC, // 78
L_XPIC, // 79
L_YPIC, // 80
L_ZPIC, // 81
L_EXPOINTPIC, // 82
L_APOSTROPHEPIC, // 83
L_GUY2PIC, // 84
L_BJWINSPIC, // 85
STATUSBARPIC, // 86
TITLEPIC, // 87
PG13PIC, // 88
CREDITSPIC, // 89
HIGHSCORESPIC, // 90
// Lump Start
KNIFEPIC, // 91
GUNPIC, // 92
MACHINEGUNPIC, // 93
GATLINGGUNPIC, // 94
NOKEYPIC, // 95
GOLDKEYPIC, // 96
SILVERKEYPIC, // 97
N_BLANKPIC, // 98
N_0PIC, // 99
N_1PIC, // 100
N_2PIC, // 101
N_3PIC, // 102
N_4PIC, // 103
N_5PIC, // 104
N_6PIC, // 105
N_7PIC, // 106
N_8PIC, // 107
N_9PIC, // 108
FACE1APIC, // 109
FACE1BPIC, // 110
FACE1CPIC, // 111
FACE2APIC, // 112
FACE2BPIC, // 113
FACE2CPIC, // 114
FACE3APIC, // 115
FACE3BPIC, // 116
FACE3CPIC, // 117
FACE4APIC, // 118
FACE4BPIC, // 119
FACE4CPIC, // 120
FACE5APIC, // 121
FACE5BPIC, // 122
FACE5CPIC, // 123
FACE6APIC, // 124
FACE6BPIC, // 125
FACE6CPIC, // 126
FACE7APIC, // 127
FACE7BPIC, // 128
FACE7CPIC, // 129
FACE8APIC, // 130
GOTGATLINGPIC, // 131
MUTANTBJPIC, // 132
PAUSEDPIC, // 133
GETPSYCHEDPIC, // 134
ORDERSCREEN=136,
ERRORSCREEN, // 137
T_HELPART, // 138
T_DEMO0, // 139
T_DEMO1, // 140
T_DEMO2, // 141
T_DEMO3, // 142
T_ENDART1, // 143
T_ENDART2, // 144
T_ENDART3, // 145
T_ENDART4, // 146
T_ENDART5, // 147
T_ENDART6, // 148
ENUMEND
} graphicnums;
//
// Data LUMPs
//
#define README_LUMP_START 3
#define README_LUMP_END 9
#define CONTROLS_LUMP_START 10
#define CONTROLS_LUMP_END 42
#define LEVELEND_LUMP_START 43
#define LEVELEND_LUMP_END 85
#define LATCHPICS_LUMP_START 91
#define LATCHPICS_LUMP_END 134
//
// Amount of each data item
//
#define NUMCHUNKS 149
#define NUMFONT 2
#define NUMFONTM 0
#define NUMPICS 132
#define NUMPICM 0
#define NUMSPRITES 0
#define NUMTILE8 72
#define NUMTILE8M 0
#define NUMTILE16 0
#define NUMTILE16M 0
#define NUMTILE32 0
#define NUMTILE32M 0
#define NUMEXTERNS 13
//
// File offsets for data items
//
#define STRUCTPIC 0
#define STARTFONT 1
#define STARTFONTM 3
#define STARTPICS 3
#define STARTPICM 135
#define STARTSPRITES 135
#define STARTTILE8 135
#define STARTTILE8M 136
#define STARTTILE16 136
#define STARTTILE16M 136
#define STARTTILE32 136
#define STARTTILE32M 136
#define STARTEXTERNS 136
//
// Thank you for using IGRAB!
//
;=====================================
;
; Graphics .EQU file for .WL6
; IGRAB-ed on Wed Apr 13 06:58:44 1994
;
;=====================================
H_BJPIC = 3
H_CASTLEPIC = 4
H_BLAZEPIC = 5
H_TOPWINDOWPIC = 6
H_LEFTWINDOWPIC = 7
H_RIGHTWINDOWPIC = 8
H_BOTTOMINFOPIC = 9
C_OPTIONSPIC = 10
C_CURSOR1PIC = 11
C_CURSOR2PIC = 12
C_NOTSELECTEDPIC = 13
C_SELECTEDPIC = 14
C_FXTITLEPIC = 15
C_DIGITITLEPIC = 16
C_MUSICTITLEPIC = 17
C_MOUSELBACKPIC = 18
C_BABYMODEPIC = 19
C_EASYPIC = 20
C_NORMALPIC = 21
C_HARDPIC = 22
C_LOADSAVEDISKPIC = 23
C_DISKLOADING1PIC = 24
C_DISKLOADING2PIC = 25
C_CONTROLPIC = 26
C_CUSTOMIZEPIC = 27
C_LOADGAMEPIC = 28
C_SAVEGAMEPIC = 29
C_EPISODE1PIC = 30
C_EPISODE2PIC = 31
C_EPISODE3PIC = 32
C_EPISODE4PIC = 33
C_EPISODE5PIC = 34
C_EPISODE6PIC = 35
C_CODEPIC = 36
C_TIMECODEPIC = 37
C_LEVELPIC = 38
C_NAMEPIC = 39
C_SCOREPIC = 40
C_JOY1PIC = 41
C_JOY2PIC = 42
L_GUYPIC = 43
L_COLONPIC = 44
L_NUM0PIC = 45
L_NUM1PIC = 46
L_NUM2PIC = 47
L_NUM3PIC = 48
L_NUM4PIC = 49
L_NUM5PIC = 50
L_NUM6PIC = 51
L_NUM7PIC = 52
L_NUM8PIC = 53
L_NUM9PIC = 54
L_PERCENTPIC = 55
L_APIC = 56
L_BPIC = 57
L_CPIC = 58
L_DPIC = 59
L_EPIC = 60
L_FPIC = 61
L_GPIC = 62
L_HPIC = 63
L_IPIC = 64
L_JPIC = 65
L_KPIC = 66
L_LPIC = 67
L_MPIC = 68
L_NPIC = 69
L_OPIC = 70
L_PPIC = 71
L_QPIC = 72
L_RPIC = 73
L_SPIC = 74
L_TPIC = 75
L_UPIC = 76
L_VPIC = 77
L_WPIC = 78
L_XPIC = 79
L_YPIC = 80
L_ZPIC = 81
L_EXPOINTPIC = 82
L_APOSTROPHEPIC = 83
L_GUY2PIC = 84
L_BJWINSPIC = 85
STATUSBARPIC = 86
TITLEPIC = 87
PG13PIC = 88
CREDITSPIC = 89
HIGHSCORESPIC = 90
KNIFEPIC = 91
GUNPIC = 92
MACHINEGUNPIC = 93
GATLINGGUNPIC = 94
NOKEYPIC = 95
GOLDKEYPIC = 96
SILVERKEYPIC = 97
N_BLANKPIC = 98
N_0PIC = 99
N_1PIC = 100
N_2PIC = 101
N_3PIC = 102
N_4PIC = 103
N_5PIC = 104
N_6PIC = 105
N_7PIC = 106
N_8PIC = 107
N_9PIC = 108
FACE1APIC = 109
FACE1BPIC = 110
FACE1CPIC = 111
FACE2APIC = 112
FACE2BPIC = 113
FACE2CPIC = 114
FACE3APIC = 115
FACE3BPIC = 116
FACE3CPIC = 117
FACE4APIC = 118
FACE4BPIC = 119
FACE4CPIC = 120
FACE5APIC = 121
FACE5BPIC = 122
FACE5CPIC = 123
FACE6APIC = 124
FACE6BPIC = 125
FACE6CPIC = 126
FACE7APIC = 127
FACE7BPIC = 128
FACE7CPIC = 129
FACE8APIC = 130
GOTGATLINGPIC = 131
MUTANTBJPIC = 132
PAUSEDPIC = 133
GETPSYCHEDPIC = 134
ORDERSCREEN = 136
ERRORSCREEN = 137
T_HELPART = 138
T_DEMO0 = 139
T_DEMO1 = 140
T_DEMO2 = 141
T_DEMO3 = 142
T_ENDART1 = 143
T_ENDART2 = 144
T_ENDART3 = 145
T_ENDART4 = 146
T_ENDART5 = 147
T_ENDART6 = 148
README_LUMP_START = 3
README_LUMP_END = 9
CONTROLS_LUMP_START = 10
CONTROLS_LUMP_END = 42
LEVELEND_LUMP_START = 43
LEVELEND_LUMP_END = 85
LATCHPICS_LUMP_START = 91
LATCHPICS_LUMP_END = 134
;
; Amount of each data item
;
NUMCHUNKS = 149
NUMFONT = 2
NUMFONTM = 0
NUMPICS = 132
NUMPICM = 0
NUMSPRITES = 0
NUMTILE8 = 72
NUMTILE8M = 0
NUMTILE16 = 0
NUMTILE16M = 0
NUMTILE32 = 0
NUMTILE32M = 0
NUMEXTERN = 13
;
; File offsets for data items
;
STRUCTPIC = 0
STARTFONT = 1
STARTFONTM = 3
STARTPICS = 3
STARTPICM = 135
STARTSPRITES = 135
STARTTILE8 = 135
STARTTILE8M = 136
STARTTILE16 = 136
STARTTILE16M = 136
STARTTILE32 = 136
STARTTILE32M = 136
STARTEXTERN = 136
;
; Thank you for using IGRAB!
;
//////////////////////////////////////
//
// Graphics .H file for .WL1
// IGRAB-ed on Sun May 03 01:19:32 1992
//
//////////////////////////////////////
typedef enum {
// Lump Start
H_BJPIC=3,
H_CASTLEPIC, // 4
H_KEYBOARDPIC, // 5
H_JOYPIC, // 6
H_HEALPIC, // 7
H_TREASUREPIC, // 8
H_GUNPIC, // 9
H_KEYPIC, // 10
H_BLAZEPIC, // 11
H_WEAPON1234PIC, // 12
H_WOLFLOGOPIC, // 13
H_VISAPIC, // 14
H_MCPIC, // 15
H_IDLOGOPIC, // 16
H_TOPWINDOWPIC, // 17
H_LEFTWINDOWPIC, // 18
H_RIGHTWINDOWPIC, // 19
H_BOTTOMINFOPIC, // 20
// Lump Start
C_OPTIONSPIC, // 21
C_CURSOR1PIC, // 22
C_CURSOR2PIC, // 23
C_NOTSELECTEDPIC, // 24
C_SELECTEDPIC, // 25
C_FXTITLEPIC, // 26
C_DIGITITLEPIC, // 27
C_MUSICTITLEPIC, // 28
C_MOUSELBACKPIC, // 29
C_BABYMODEPIC, // 30
C_EASYPIC, // 31
C_NORMALPIC, // 32
C_HARDPIC, // 33
C_LOADSAVEDISKPIC, // 34
C_DISKLOADING1PIC, // 35
C_DISKLOADING2PIC, // 36
C_CONTROLPIC, // 37
C_CUSTOMIZEPIC, // 38
C_LOADGAMEPIC, // 39
C_SAVEGAMEPIC, // 40
C_EPISODE1PIC, // 41
C_EPISODE2PIC, // 42
C_EPISODE3PIC, // 43
C_EPISODE4PIC, // 44
C_EPISODE5PIC, // 45
C_EPISODE6PIC, // 46
C_CODEPIC, // 47
// Lump Start
L_GUYPIC, // 48
L_COLONPIC, // 49
L_NUM0PIC, // 50
L_NUM1PIC, // 51
L_NUM2PIC, // 52
L_NUM3PIC, // 53
L_NUM4PIC, // 54
L_NUM5PIC, // 55
L_NUM6PIC, // 56
L_NUM7PIC, // 57
L_NUM8PIC, // 58
L_NUM9PIC, // 59
L_PERCENTPIC, // 60
L_APIC, // 61
L_BPIC, // 62
L_CPIC, // 63
L_DPIC, // 64
L_EPIC, // 65
L_FPIC, // 66
L_GPIC, // 67
L_HPIC, // 68
L_IPIC, // 69
L_JPIC, // 70
L_KPIC, // 71
L_LPIC, // 72
L_MPIC, // 73
L_NPIC, // 74
L_OPIC, // 75
L_PPIC, // 76
L_QPIC, // 77
L_RPIC, // 78
L_SPIC, // 79
L_TPIC, // 80
L_UPIC, // 81
L_VPIC, // 82
L_WPIC, // 83
L_XPIC, // 84
L_YPIC, // 85
L_ZPIC, // 86
L_EXPOINTPIC, // 87
L_GUY2PIC, // 88
L_BJWINSPIC, // 89
STATUSBARPIC, // 90
TITLEPIC, // 91
PG13PIC, // 92
CREDITSPIC, // 93
HIGHSCORESPIC, // 94
// Lump Start
KNIFEPIC, // 95
GUNPIC, // 96
MACHINEGUNPIC, // 97
GATLINGGUNPIC, // 98
NOKEYPIC, // 99
GOLDKEYPIC, // 100
SILVERKEYPIC, // 101
N_BLANKPIC, // 102
N_0PIC, // 103
N_1PIC, // 104
N_2PIC, // 105
N_3PIC, // 106
N_4PIC, // 107
N_5PIC, // 108
N_6PIC, // 109
N_7PIC, // 110
N_8PIC, // 111
N_9PIC, // 112
FACE1APIC, // 113
FACE1BPIC, // 114
FACE1CPIC, // 115
FACE2APIC, // 116
FACE2BPIC, // 117
FACE2CPIC, // 118
FACE3APIC, // 119
FACE3BPIC, // 120
FACE3CPIC, // 121
FACE4APIC, // 122
FACE4BPIC, // 123
FACE4CPIC, // 124
FACE5APIC, // 125
FACE5BPIC, // 126
FACE5CPIC, // 127
FACE6APIC, // 128
FACE6BPIC, // 129
FACE6CPIC, // 130
FACE7APIC, // 131
FACE7BPIC, // 132
FACE7CPIC, // 133
FACE8APIC, // 134
GOTGATLINGPIC, // 135
MUTANTBJPIC, // 136
PAUSEDPIC, // 137
GETPSYCHEDPIC, // 138
ORDERSCREEN=554,
ERRORSCREEN, // 555
ENUMEND
} graphicnums;
//
// Data LUMPs
//
#define README_LUMP_START 3
#define README_LUMP_END 20
#define CONTROLS_LUMP_START 21
#define CONTROLS_LUMP_END 47
#define LEVELEND_LUMP_START 48
#define LEVELEND_LUMP_END 89
#define LATCHPICS_LUMP_START 95
#define LATCHPICS_LUMP_END 138
//
// Amount of each data item
//
#define NUMCHUNKS 556
#define NUMFONT 2
#define NUMFONTM 0
#define NUMPICS 136
#define NUMPICM 0
#define NUMSPRITES 0
#define NUMTILE8 72
#define NUMTILE8M 0
#define NUMTILE16 144
#define NUMTILE16M 270
#define NUMTILE32 0
#define NUMTILE32M 0
#define NUMEXTERNS 2
//
// File offsets for data items
//
#define STRUCTPIC 0
#define STARTFONT 1
#define STARTFONTM 3
#define STARTPICS 3
#define STARTPICM 139
#define STARTSPRITES 139
#define STARTTILE8 139
#define STARTTILE8M 140
#define STARTTILE16 140
#define STARTTILE16M 284
#define STARTTILE32 554
#define STARTTILE32M 554
#define STARTEXTERNS 554
//
// Thank you for using IGRAB!
//
;=====================================
;
; Graphics .EQU file for .WL1
; IGRAB-ed on Sun May 03 01:19:32 1992
;
;=====================================
H_BJPIC = 3
H_CASTLEPIC = 4
H_KEYBOARDPIC = 5
H_JOYPIC = 6
H_HEALPIC = 7
H_TREASUREPIC = 8
H_GUNPIC = 9
H_KEYPIC = 10
H_BLAZEPIC = 11
H_WEAPON1234PIC = 12
H_WOLFLOGOPIC = 13
H_VISAPIC = 14
H_MCPIC = 15
H_IDLOGOPIC = 16
H_TOPWINDOWPIC = 17
H_LEFTWINDOWPIC = 18
H_RIGHTWINDOWPIC = 19
H_BOTTOMINFOPIC = 20
C_OPTIONSPIC = 21
C_CURSOR1PIC = 22
C_CURSOR2PIC = 23
C_NOTSELECTEDPIC = 24
C_SELECTEDPIC = 25
C_FXTITLEPIC = 26
C_DIGITITLEPIC = 27
C_MUSICTITLEPIC = 28
C_MOUSELBACKPIC = 29
C_BABYMODEPIC = 30
C_EASYPIC = 31
C_NORMALPIC = 32
C_HARDPIC = 33
C_LOADSAVEDISKPIC = 34
C_DISKLOADING1PIC = 35
C_DISKLOADING2PIC = 36
C_CONTROLPIC = 37
C_CUSTOMIZEPIC = 38
C_LOADGAMEPIC = 39
C_SAVEGAMEPIC = 40
C_EPISODE1PIC = 41
C_EPISODE2PIC = 42
C_EPISODE3PIC = 43
C_EPISODE4PIC = 44
C_EPISODE5PIC = 45
C_EPISODE6PIC = 46
C_CODEPIC = 47
L_GUYPIC = 48
L_COLONPIC = 49
L_NUM0PIC = 50
L_NUM1PIC = 51
L_NUM2PIC = 52
L_NUM3PIC = 53
L_NUM4PIC = 54
L_NUM5PIC = 55
L_NUM6PIC = 56
L_NUM7PIC = 57
L_NUM8PIC = 58
L_NUM9PIC = 59
L_PERCENTPIC = 60
L_APIC = 61
L_BPIC = 62
L_CPIC = 63
L_DPIC = 64
L_EPIC = 65
L_FPIC = 66
L_GPIC = 67
L_HPIC = 68
L_IPIC = 69
L_JPIC = 70
L_KPIC = 71
L_LPIC = 72
L_MPIC = 73
L_NPIC = 74
L_OPIC = 75
L_PPIC = 76
L_QPIC = 77
L_RPIC = 78
L_SPIC = 79
L_TPIC = 80
L_UPIC = 81
L_VPIC = 82
L_WPIC = 83
L_XPIC = 84
L_YPIC = 85
L_ZPIC = 86
L_EXPOINTPIC = 87
L_GUY2PIC = 88
L_BJWINSPIC = 89
STATUSBARPIC = 90
TITLEPIC = 91
PG13PIC = 92
CREDITSPIC = 93
HIGHSCORESPIC = 94
KNIFEPIC = 95
GUNPIC = 96
MACHINEGUNPIC = 97
GATLINGGUNPIC = 98
NOKEYPIC = 99
GOLDKEYPIC = 100
SILVERKEYPIC = 101
N_BLANKPIC = 102
N_0PIC = 103
N_1PIC = 104
N_2PIC = 105
N_3PIC = 106
N_4PIC = 107
N_5PIC = 108
N_6PIC = 109
N_7PIC = 110
N_8PIC = 111
N_9PIC = 112
FACE1APIC = 113
FACE1BPIC = 114
FACE1CPIC = 115
FACE2APIC = 116
FACE2BPIC = 117
FACE2CPIC = 118
FACE3APIC = 119
FACE3BPIC = 120
FACE3CPIC = 121
FACE4APIC = 122
FACE4BPIC = 123
FACE4CPIC = 124
FACE5APIC = 125
FACE5BPIC = 126
FACE5CPIC = 127
FACE6APIC = 128
FACE6BPIC = 129
FACE6CPIC = 130
FACE7APIC = 131
FACE7BPIC = 132
FACE7CPIC = 133
FACE8APIC = 134
GOTGATLINGPIC = 135
MUTANTBJPIC = 136
PAUSEDPIC = 137
GETPSYCHEDPIC = 138
ORDERSCREEN = 554
ERRORSCREEN = 555
README_LUMP_START = 3
README_LUMP_END = 20
CONTROLS_LUMP_START = 21
CONTROLS_LUMP_END = 47
LEVELEND_LUMP_START = 48
LEVELEND_LUMP_END = 89
LATCHPICS_LUMP_START = 95
LATCHPICS_LUMP_END = 138
;
; Amount of each data item
;
NUMCHUNKS = 556
NUMFONT = 2
NUMFONTM = 0
NUMPICS = 136
NUMPICM = 0
NUMSPRITES = 0
NUMTILE8 = 72
NUMTILE8M = 0
NUMTILE16 = 144
NUMTILE16M = 270
NUMTILE32 = 0
NUMTILE32M = 0
NUMEXTERN = 2
;
; File offsets for data items
;
STRUCTPIC = 0
STARTFONT = 1
STARTFONTM = 3
STARTPICS = 3
STARTPICM = 139
STARTSPRITES = 139
STARTTILE8 = 139
STARTTILE8M = 140
STARTTILE16 = 140
STARTTILE16M = 284
STARTTILE32 = 554
STARTTILE32M = 554
STARTEXTERN = 554
;
; Thank you for using IGRAB!
;