//////////////////////////////////////
//
// Graphics .H file for .SOD
// IGRAB-ed on Thu Oct 08 20:38:29 1992
//
//////////////////////////////////////
typedef enum {
// Lump Start
C_BACKDROPPIC=3,
C_MOUSELBACKPIC, // 4
C_CURSOR1PIC, // 5
C_CURSOR2PIC, // 6
C_NOTSELECTEDPIC, // 7
C_SELECTEDPIC, // 8
// Lump START
C_CUSTOMIZEPIC, // 9
C_JOY1PIC, // 10
C_JOY2PIC, // 11
C_MOUSEPIC, // 12
C_JOYSTICKPIC, // 13
C_KEYBOARDPIC, // 14
C_CONTROLPIC, // 15
// Lump START
C_OPTIONSPIC, // 16
// Lump START
C_FXTITLEPIC, // 17
C_DIGITITLEPIC, // 18
C_MUSICTITLEPIC, // 19
// Lump START
C_HOWTOUGHPIC, // 20
C_BABYMODEPIC, // 21
C_EASYPIC, // 22
C_NORMALPIC, // 23
C_HARDPIC, // 24
// Lump START
C_DISKLOADING1PIC, // 25
C_DISKLOADING2PIC, // 26
C_LOADGAMEPIC, // 27
C_SAVEGAMEPIC, // 28
// Lump START
HIGHSCORESPIC, // 29
C_WONSPEARPIC, // 30
// Lump START
BJCOLLAPSE1PIC, // 31
BJCOLLAPSE2PIC, // 32
BJCOLLAPSE3PIC, // 33
BJCOLLAPSE4PIC, // 34
ENDPICPIC, // 35
// Lump START
L_GUYPIC, // 36
L_COLONPIC, // 37
L_NUM0PIC, // 38
L_NUM1PIC, // 39
L_NUM2PIC, // 40
L_NUM3PIC, // 41
L_NUM4PIC, // 42
L_NUM5PIC, // 43
L_NUM6PIC, // 44
L_NUM7PIC, // 45
L_NUM8PIC, // 46
L_NUM9PIC, // 47
L_PERCENTPIC, // 48
L_APIC, // 49
L_BPIC, // 50
L_CPIC, // 51
L_DPIC, // 52
L_EPIC, // 53
L_FPIC, // 54
L_GPIC, // 55
L_HPIC, // 56
L_IPIC, // 57
L_JPIC, // 58
L_KPIC, // 59
L_LPIC, // 60
L_MPIC, // 61
L_NPIC, // 62
L_OPIC, // 63
L_PPIC, // 64
L_QPIC, // 65
L_RPIC, // 66
L_SPIC, // 67
L_TPIC, // 68
L_UPIC, // 69
L_VPIC, // 70
L_WPIC, // 71
L_XPIC, // 72
L_YPIC, // 73
L_ZPIC, // 74
L_EXPOINTPIC, // 75
L_APOSTROPHEPIC, // 76
L_GUY2PIC, // 77
L_BJWINSPIC, // 78
// Lump START
TITLE1PIC, // 79
TITLE2PIC, // 80
// Lump START
ENDSCREEN11PIC, // 81
// Lump START
ENDSCREEN12PIC, // 82
ENDSCREEN3PIC, // 83
ENDSCREEN4PIC, // 84
ENDSCREEN5PIC, // 85
ENDSCREEN6PIC, // 86
ENDSCREEN7PIC, // 87
ENDSCREEN8PIC, // 88
ENDSCREEN9PIC, // 89
STATUSBARPIC, // 90
PG13PIC, // 91
CREDITSPIC, // 92
// Lump START
IDGUYS1PIC, // 93
IDGUYS2PIC, // 94
// Lump START
COPYPROTTOPPIC, // 95
COPYPROTBOXPIC, // 96
BOSSPIC1PIC, // 97
BOSSPIC2PIC, // 98
BOSSPIC3PIC, // 99
BOSSPIC4PIC, // 100
// Lump START
KNIFEPIC, // 101
GUNPIC, // 102
MACHINEGUNPIC, // 103
GATLINGGUNPIC, // 104
NOKEYPIC, // 105
GOLDKEYPIC, // 106
SILVERKEYPIC, // 107
N_BLANKPIC, // 108
N_0PIC, // 109
N_1PIC, // 110
N_2PIC, // 111
N_3PIC, // 112
N_4PIC, // 113
N_5PIC, // 114
N_6PIC, // 115
N_7PIC, // 116
N_8PIC, // 117
N_9PIC, // 118
FACE1APIC, // 119
FACE1BPIC, // 120
FACE1CPIC, // 121
FACE2APIC, // 122
FACE2BPIC, // 123
FACE2CPIC, // 124
FACE3APIC, // 125
FACE3BPIC, // 126
FACE3CPIC, // 127
FACE4APIC, // 128
FACE4BPIC, // 129
FACE4CPIC, // 130
FACE5APIC, // 131
FACE5BPIC, // 132
FACE5CPIC, // 133
FACE6APIC, // 134
FACE6BPIC, // 135
FACE6CPIC, // 136
FACE7APIC, // 137
FACE7BPIC, // 138
FACE7CPIC, // 139
FACE8APIC, // 140
GOTGATLINGPIC, // 141
GODMODEFACE1PIC, // 142
GODMODEFACE2PIC, // 143
GODMODEFACE3PIC, // 144
BJWAITING1PIC, // 145
BJWAITING2PIC, // 146
BJOUCHPIC, // 147
PAUSEDPIC, // 148
GETPSYCHEDPIC, // 149
ORDERSCREEN=151,
ERRORSCREEN, // 152
TITLEPALETTE, // 153
END1PALETTE, // 154
END2PALETTE, // 155
END3PALETTE, // 156
END4PALETTE, // 157
END5PALETTE, // 158
END6PALETTE, // 159
END7PALETTE, // 160
END8PALETTE, // 161
END9PALETTE, // 162
IDGUYSPALETTE, // 163
T_DEMO0, // 164
T_DEMO1, // 165
T_DEMO2, // 166
T_DEMO3, // 167
T_ENDART1, // 168
ENUMEND
} graphicnums;
//
// Data LUMPs
//
#define BACKDROP_LUMP_START 3
#define BACKDROP_LUMP_END 8
#define CONTROL_LUMP_START 9
#define CONTROL_LUMP_END 15
#define OPTIONS_LUMP_START 16
#define OPTIONS_LUMP_END 16
#define SOUND_LUMP_START 17
#define SOUND_LUMP_END 19
#define NEWGAME_LUMP_START 20
#define NEWGAME_LUMP_END 24
#define LOADSAVE_LUMP_START 25
#define LOADSAVE_LUMP_END 28
#define HIGHSCORES_LUMP_START 29
#define HIGHSCORES_LUMP_END 30
#define ENDGAME_LUMP_START 31
#define ENDGAME_LUMP_END 35
#define LEVELEND_LUMP_START 36
#define LEVELEND_LUMP_END 78
#define TITLESCREEN_LUMP_START 79
#define TITLESCREEN_LUMP_END 80
#define ENDGAME1_LUMP_START 81
#define ENDGAME1_LUMP_END 81
#define ENDGAME2_LUMP_START 82
#define ENDGAME2_LUMP_END 82
#define EASTEREGG_LUMP_START 93
#define EASTEREGG_LUMP_END 94
#define COPYPROT_LUMP_START 95
#define COPYPROT_LUMP_END 100
#define LATCHPICS_LUMP_START 101
#define LATCHPICS_LUMP_END 149
//
// Amount of each data item
//
#define NUMCHUNKS 169
#define NUMFONT 2
#define NUMFONTM 0
#define NUMPICS 147
#define NUMPICM 0
#define NUMSPRITES 0
#define NUMTILE8 72
#define NUMTILE8M 0
#define NUMTILE16 0
#define NUMTILE16M 0
#define NUMTILE32 0
#define NUMTILE32M 0
#define NUMEXTERNS 18
//
// File offsets for data items
//
#define STRUCTPIC 0
#define STARTFONT 1
#define STARTFONTM 3
#define STARTPICS 3
#define STARTPICM 150
#define STARTSPRITES 150
#define STARTTILE8 150
#define STARTTILE8M 151
#define STARTTILE16 151
#define STARTTILE16M 151
#define STARTTILE32 151
#define STARTTILE32M 151
#define STARTEXTERNS 151
//
// Thank you for using IGRAB!
//
;=====================================
;
; Graphics .EQU file for .SOD
; IGRAB-ed on Thu Oct 08 20:38:29 1992
;
;=====================================
C_BACKDROPPIC = 3
C_MOUSELBACKPIC = 4
C_CURSOR1PIC = 5
C_CURSOR2PIC = 6
C_NOTSELECTEDPIC = 7
C_SELECTEDPIC = 8
C_CUSTOMIZEPIC = 9
C_JOY1PIC = 10
C_JOY2PIC = 11
C_MOUSEPIC = 12
C_JOYSTICKPIC = 13
C_KEYBOARDPIC = 14
C_CONTROLPIC = 15
C_OPTIONSPIC = 16
C_FXTITLEPIC = 17
C_DIGITITLEPIC = 18
C_MUSICTITLEPIC = 19
C_HOWTOUGHPIC = 20
C_BABYMODEPIC = 21
C_EASYPIC = 22
C_NORMALPIC = 23
C_HARDPIC = 24
C_DISKLOADING1PIC = 25
C_DISKLOADING2PIC = 26
C_LOADGAMEPIC = 27
C_SAVEGAMEPIC = 28
HIGHSCORESPIC = 29
C_WONSPEARPIC = 30
BJCOLLAPSE1PIC = 31
BJCOLLAPSE2PIC = 32
BJCOLLAPSE3PIC = 33
BJCOLLAPSE4PIC = 34
ENDPICPIC = 35
L_GUYPIC = 36
L_COLONPIC = 37
L_NUM0PIC = 38
L_NUM1PIC = 39
L_NUM2PIC = 40
L_NUM3PIC = 41
L_NUM4PIC = 42
L_NUM5PIC = 43
L_NUM6PIC = 44
L_NUM7PIC = 45
L_NUM8PIC = 46
L_NUM9PIC = 47
L_PERCENTPIC = 48
L_APIC = 49
L_BPIC = 50
L_CPIC = 51
L_DPIC = 52
L_EPIC = 53
L_FPIC = 54
L_GPIC = 55
L_HPIC = 56
L_IPIC = 57
L_JPIC = 58
L_KPIC = 59
L_LPIC = 60
L_MPIC = 61
L_NPIC = 62
L_OPIC = 63
L_PPIC = 64
L_QPIC = 65
L_RPIC = 66
L_SPIC = 67
L_TPIC = 68
L_UPIC = 69
L_VPIC = 70
L_WPIC = 71
L_XPIC = 72
L_YPIC = 73
L_ZPIC = 74
L_EXPOINTPIC = 75
L_APOSTROPHEPIC = 76
L_GUY2PIC = 77
L_BJWINSPIC = 78
TITLE1PIC = 79
TITLE2PIC = 80
ENDSCREEN11PIC = 81
ENDSCREEN12PIC = 82
ENDSCREEN3PIC = 83
ENDSCREEN4PIC = 84
ENDSCREEN5PIC = 85
ENDSCREEN6PIC = 86
ENDSCREEN7PIC = 87
ENDSCREEN8PIC = 88
ENDSCREEN9PIC = 89
STATUSBARPIC = 90
PG13PIC = 91
CREDITSPIC = 92
IDGUYS1PIC = 93
IDGUYS2PIC = 94
COPYPROTTOPPIC = 95
COPYPROTBOXPIC = 96
BOSSPIC1PIC = 97
BOSSPIC2PIC = 98
BOSSPIC3PIC = 99
BOSSPIC4PIC = 100
KNIFEPIC = 101
GUNPIC = 102
MACHINEGUNPIC = 103
GATLINGGUNPIC = 104
NOKEYPIC = 105
GOLDKEYPIC = 106
SILVERKEYPIC = 107
N_BLANKPIC = 108
N_0PIC = 109
N_1PIC = 110
N_2PIC = 111
N_3PIC = 112
N_4PIC = 113
N_5PIC = 114
N_6PIC = 115
N_7PIC = 116
N_8PIC = 117
N_9PIC = 118
FACE1APIC = 119
FACE1BPIC = 120
FACE1CPIC = 121
FACE2APIC = 122
FACE2BPIC = 123
FACE2CPIC = 124
FACE3APIC = 125
FACE3BPIC = 126
FACE3CPIC = 127
FACE4APIC = 128
FACE4BPIC = 129
FACE4CPIC = 130
FACE5APIC = 131
FACE5BPIC = 132
FACE5CPIC = 133
FACE6APIC = 134
FACE6BPIC = 135
FACE6CPIC = 136
FACE7APIC = 137
FACE7BPIC = 138
FACE7CPIC = 139
FACE8APIC = 140
GOTGATLINGPIC = 141
GODMODEFACE1PIC = 142
GODMODEFACE2PIC = 143
GODMODEFACE3PIC = 144
BJWAITING1PIC = 145
BJWAITING2PIC = 146
BJOUCHPIC = 147
PAUSEDPIC = 148
GETPSYCHEDPIC = 149
ORDERSCREEN = 151
ERRORSCREEN = 152
TITLEPALETTE = 153
END1PALETTE = 154
END2PALETTE = 155
END3PALETTE = 156
END4PALETTE = 157
END5PALETTE = 158
END6PALETTE = 159
END7PALETTE = 160
END8PALETTE = 161
END9PALETTE = 162
IDGUYSPALETTE = 163
T_DEMO0 = 164
T_DEMO1 = 165
T_DEMO2 = 166
T_DEMO3 = 167
T_ENDART1 = 168
BACKDROP_LUMP_START = 3
BACKDROP_LUMP_END = 8
CONTROL_LUMP_START = 9
CONTROL_LUMP_END = 15
OPTIONS_LUMP_START = 16
OPTIONS_LUMP_END = 16
SOUND_LUMP_START = 17
SOUND_LUMP_END = 19
NEWGAME_LUMP_START = 20
NEWGAME_LUMP_END = 24
LOADSAVE_LUMP_START = 25
LOADSAVE_LUMP_END = 28
HIGHSCORES_LUMP_START = 29
HIGHSCORES_LUMP_END = 30
ENDGAME_LUMP_START = 31
ENDGAME_LUMP_END = 35
LEVELEND_LUMP_START = 36
LEVELEND_LUMP_END = 78
TITLESCREEN_LUMP_START = 79
TITLESCREEN_LUMP_END = 80
ENDGAME1_LUMP_START = 81
ENDGAME1_LUMP_END = 81
ENDGAME2_LUMP_START = 82
ENDGAME2_LUMP_END = 82
EASTEREGG_LUMP_START = 93
EASTEREGG_LUMP_END = 94
COPYPROT_LUMP_START = 95
COPYPROT_LUMP_END = 100
LATCHPICS_LUMP_START = 101
LATCHPICS_LUMP_END = 149
;
; Amount of each data item
;
NUMCHUNKS = 169
NUMFONT = 2
NUMFONTM = 0
NUMPICS = 147
NUMPICM = 0
NUMSPRITES = 0
NUMTILE8 = 72
NUMTILE8M = 0
NUMTILE16 = 0
NUMTILE16M = 0
NUMTILE32 = 0
NUMTILE32M = 0
NUMEXTERN = 18
;
; File offsets for data items
;
STRUCTPIC = 0
STARTFONT = 1
STARTFONTM = 3
STARTPICS = 3
STARTPICM = 150
STARTSPRITES = 150
STARTTILE8 = 150
STARTTILE8M = 151
STARTTILE16 = 151
STARTTILE16M = 151
STARTTILE32 = 151
STARTTILE32M = 151
STARTEXTERN = 151
;
; Thank you for using IGRAB!
;